ADECCO Personnel Pte Ltd is seeking a Technical Artist to develop, optimize, and maintain real-time shaders and materials within a PBR workflow for a leading game title. You will apply PBR principles across albedo, normal, roughness, metallic, and lighting inputs while collaborating with Art, Design, and Engineering teams to ensure performance and visual quality. Strong shader knowledge and engine experience are required. J-18808-Ljbffr
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$1k – $2k
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